
Two thirds of Americans now play video games every week. That is more than 212 million people, the average player is 37, and among Boomers, more women play than men. These numbers come from the ESA's 2026 Essential Facts report, the kind of audience and demographic data most companies pay a lot of money for, free to anyone.Jen Donahoe sits down with Stanley Pierre-Louis, President and CEO of the Entertainment Software Association (ESA), the group that has represented the U.S. video game industry since 1994. He is a media and IP lawyer who leads the organization that defends games in Washington, runs the ESRB rating system, and makes the industry's case to lawmakers and parents.In this episode:Why "gamer" means something different than it used toThe older and female players reshaping the audienceWhat a $20 monthly median spend says about gaming's valueHow the ESA fights online safety and loot box legislationInside iicon, the ESA's new event connecting games to the wider economyHow to use this free data in your next project, especially for marketersLearn more about the ESA and find the report at The ESA website https://www.theesa.com/
Podzilla Summary coming soon
Sign up to get notified when the full AI-powered summary is ready.
Free forever for up to 3 podcasts. No credit card required.

TWIG #386: CoD MW4 Revealed, Sony's State of Play, Bungie's End and 007 First Light

Match Masters' Influencer Marketing Playbook: 8 Years of Always-On Growth

TWIG #385: $100M for Indies, Lilith Goes Casino, Google Play Changes and Toon Blast Breaks Bad

The Brutal Truth About Gaming Consulting Nobody Talks About
Free AI-powered recaps of Deconstructor of Fun and your other favorite podcasts, delivered to your inbox.
Free forever for up to 3 podcasts. No credit card required.