Dropped Frames

Dropped Frames Episode 481

September 27, 2026·3h 2m
Episode Description from the Publisher

Mikael Kasurinen, the director of CONTROL: Resonant joins us this week to chat about his journey into game development, the intricacy of level design, and the willingness to go weird. Then we dive into Silent Hill: townfall a game Cohh and Zeke liked 80% of. XBOX continues to implode as multiple major dev studios seem to be shutting down, including Halo moving to Activision. Bungie recommits to Destiny while moving to unvault all of Destiny 2. Dune Awakening gets a single-player mode and Zeke gushes over the new surprise hit Dressmaker!   00:00:00 - Intro00:01:00 - Disc golf00:05:05 - Director of CONTROL Resonant - Mikael Kasurinen is here!00:09:50 - Does gameplay or story dictate direction first?00:15:20 - Why Dylan?00:25:10 - Combat inspirations00:37:00 - Maintaining ambition and scope with a budget00:45:20 - How weird is too weird?00:52:15 - Is game dev fun?00:55:00 - Level design01:13:00 - Player autonomy 01:41:00 - Shipping in September01:45:20 - The high seas01:48:20 - What's next for Remedy?01:57:00 - Silent Hill: townfall02:19:50 - Blood of the Dawnwalker02:24:30 - XBOX still imploding02:31:00 - The Bungie gambit02:38:00 - Dune Awakening single-player02:41:00 - Fire Emblem02:43:50 - Dressmaker02:58:30 - ShoutoutsSee omnystudio.com/listener for privacy information.

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