
View all cards mentioned in this episodeAndy and Anthony talk about board stalls and Cube. They talk about what they don’t like about this particular genera of board state. They theorize about some aspects of a cube’s design would lead to more stalls, and ways they might, as a designer, try to minimize them.This weeks topic was suggested by listener MZ. Thanks, MZ!Discussed in this episode:Lucky Paper Cube Events PageSam Black’s article describing “big” and “small” gamesBun Magic CubeSacred Geometry100 OrnithoptersNeoclassical CubeIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at mail@luckypaper.co or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro1:01 - Andy’s Pool Adventure4:14 - Board Stalls18:33 - Who’s the Beatdown?22:35 - Equilibrium26:10 - Creature Sizing30:11 - Evasion31:40 - Combat Tricks and Friends33:12 - Equipment35:42 - 2 for 1s and Big vs Small Games42:00 - Great Game in Sacred Geometry44:32 - Ornithopters and Neutral States49:18 - Milling Out55:15 - Conclusion
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