
Andrew McKechnie is Head of Business Creative Studio at OpenAI. Before that he was SVP and Chief Creative Officer at Verizon, where he ran a $3 billion marketing budget and built a 300-person in-house agency. Before that he was Global Head of Design Group at Apple. Across his career he has won a Gold Cannes Lion, multiple D&AD pencils, six straight Webbys, and an Emmy nomination.He sits down with Gully Flowers to talk about what happens when a creative decides the brief is too late, and the only way to do better work is to move upstream. They cover what the agency model got wrong, why it was an operating issue and not a talent issue, what a real in-house team is and is not, why physical craft matters more in the AI era, and what OpenAI's merch program reveals about modern brand building.A conversation for anyone leading creative work inside a brand, agency, or startup right now.
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