
Free Daily Podcast Summary
by Ridd
Where designers never stop learning 💪 Dive Club is an interview series hosted by Ridd that is designed to unlock knowledge from today's most prolific designers. We go deep into craft, storytelling, tools, design engineering, startups, and much more.
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Charlie Deets (https://x.com/charliedeets) has designed Safari, Arc, and now Dia…Needless to say he knows a thing or two about designing browsers 😅So in this week’s episode Charlie shares the principles that guide his design practice and takes us on a tour of some of the finer craft details inside Dia. Some highlights:- Charlie’s tips for presenting design work- How to protect your special sauce as a designer- What makes Apple’s decision-making culture unique- The differences between designing at Apple vs. The Browser Co.- Why Charlie is spending more time in Figma and less time prototyping with AI- + a lot more- Nate Parrott episode on Dive Club (first design hire at the Browser Company): https://www.dive.club/deep-dives/nate-parrott- Gabriel Valdivia episode on Dive Club: https://www.dive.club/deep-dives/gabe-valdivia-2
Pablo Stanley (https://www.pablostanley.com/) has built as many creative tools as anyone in our industry.So in this episode he gives us a behind-the-scenes of his latest creations (including how he prototyped the all-new design mode in Vercel's v0).We go deep into:- The two types of design builders at Vercel- Pablo's approach to prototyping the new v0- Behind the scenes of Pablo's custom design tools- What historic artists teach us about AI and creativity- How Pablo gets people excited about his ideas with Loom- The moment Pablo realized “I don’t design like this anymore”- Efecto: Pablo’s design tool with shaders, ASCII effects, and AI agents on the canvas (https://efecto.app/)- hilos: Pablo’s team chat that ships code (https://hilos.sh/)
Jason Yuan (https://x.com/jasonyuan) has one of the most fascinating minds in design so naturally I like to keep tabs on what he is creating 😎This episode is a deep dive into Jason Yuan’s creative process for Hivemind (his new social intelligence product).He screenshares dozens of unused concepts, novel art directions, brand identities, and everything in between.Some highlights:- The journey of designing Dot- Why Jason doesn’t believe in user research- The surprising sources Jason uses for design inspo- building a system to generate infinite branded images- How Jason thinks about art direction and world building- + a lot more
It kinda feels like how design operates at Anthropic is consistently 3-6 months ahead of the rest of the industry.As a result, Meaghan Choi (https://x.com/meaghaneschoi) (Design Lead for Claude Code) has quickly become a staple guest on this show.In today’s episode we go deep into her design process, how she uses the new Artifacts feature, how the shape of designer is evolving, and a lot more…Some highlights:- Designing experiences that don’t have UIs- How Meaghan collaborates with Claude Tag- What it’s like designing the Claude Code CLI- The shape of designers that will thrive in the coming years- Collaborating with the models for execution vs. brainstorming- + a lot more
Meng To (https://x.com/MengTo?lang=en) is one of the people I keep tabs on to see how he's evolving his workflow as he builds his ideas with AI.So I sat down with him to get a look into what his process looks like now… (spoiler: he’s moved everything to Codex)We do a ton of screen-sharing and go deep into his strategies for prompting, how to get better outputs from the models, and more 👇Some highlights:Why Meng built his own local Notion toolWhy Meng writes 0% of his own code nowStrategies for design.md and agents.md filesHow Meng uses GPT Image 2 to brainstorm UI designHow Meng’s workflow has evolved in the last 1.5 yearsa lot more
This week we are going behind the scenes of Config 2026 with Loredana Creeshan (Figma’s Chief Design Officer) https://www.linkedin.com/in/loredanacrisan/We talk about Figma’s vision for AI, why design is having “an identity crisis and a renaissance at the same time,” and what it means to use AI to express what’s already in your head (not outsource creativity to it).It’s a clarifying conversation about taste, tools, and the future of design 👇Some highlights:- Designing systems not screens- Loredana’s mental model for AI as a tool- Building your own tools and mini apps in Figma- What Figma is learning in their own UX research- What types of designers Figma is hiring right now- + a lot more
What does it look like when a designer with zero technical background commits to shipping something real?That’s what this week’s episode with Brett Williams is all about.He gives us a behind-the-scenes of his journey building Gather including:Brett’s process for iterating on a designBrett’s new prototyping.md skill workflowHow Brett maintains control while building with AIBrett’s strategy for adding sound design to GatherWhen Brett relies on Figma vs. explores directly in codea lot more
This week's episode is with Ron Goldin who has led design at Google, Shopify, UberEats, and in my opinion... he's the perfect example of what it looks like to thrive as a design leader in an AI world.So this week’s episode is a deep dive into his journey as a builder and it’s full of stories:Redesigning the Shopify checkoutRon’s unique research tactics for UberEatsBuilding MTCHMKR from scratch in LovableNavigating the job market as a design leadera lot more
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Where designers never stop learning 💪 Dive Club is an interview series hosted by Ridd that is designed to unlock knowledge from today's most prolific designers. We go deep into craft, storytelling, tools, design engineering, startups, and much more.
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